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Monday, March 25, 2019

PPSSPP EMULATOR FOR ANDROID AND PC

 Play your PSP games in HD! 
 


PPSSPP can run your PSP games on your PC in full HD resolution, and play them on Android too. It can even upscale textures that would otherwise be too blurry as they were made for the small screen of the original PSP.

Even on modern Android phones and tablets, you can often run at double the original resolution.
 HD Screenshots »




 Enhance your experience!
 Play in HD resolutions and more Play on a tablet for big-screen mobile gaming Customize on-screen touch controls or use an external controller or keyboard Save and restore game state anywhere, anytime Crank up the anisotropic filtering and texture scaling Continue where you left off by transferring saves from your real PSP Free & Open Source PPSSPP is an open source project, licensed under the GPL 2.0 (or later). Anyone is welcome to contribute improvements to the code.

Partly thanks to such contributions, PPSSPP's compatibility is steadily increasing, letting us all play our PSP games on the devices of our choice.

 News March 14, 2019: PPSSPP 1.8 - bugfixes and more!

 Rollout has started - if you're on Android you'll automatically be updated within a week. PPSSPP 1.8.0 fixes several bugs and substantially improves compatibility with various hardware.

 Support for mobile PowerVR GPU in Vulkan has been added, fixing many instances of broken display.
 Here's a full list of major changes: Avoid crash when starting PPSSPP due to bad AMD Vulkan drivers (#11802) PowerVR Vulkan display corruption fixed (#11744, #11747) Naruto Shippuden 3 hang fixed (#11780) Fixes to various lighting bugs (#11567, #11574, #11577) Fix control issue in Sonic Rivals and Rock Band (#11878, #11798, #11879) Significant performance improvement in Earth Defense Force 2 (#11172) Fix "real clock sync" setting (helps with latency for music games - #11813) More speed in FF4 effects and other generated curves (#11425) Support for resizing Vulkan on Linux (#11451) Improved support for GLES on Linux/IoT (#11507, #11537, #11541, #11632, #11746, #11806, #11845) Percentage based frameskipping (#11523) DXT accuracy improved, fixing thick white line in Gran Turismo sky (#11530) Fix Motorstorm freeze on non-Windows (#11618) Faster block transfer in some games like Digimon Adventures (#11531, #11553, #11776) Blending optimizations and improvements (#11543, #11620) Improve D3D11 rendering issues (#11584) Change default graphics backend to D3D11 or OpenGL (#11621, #11658) Remove some outdated settings (#11665, #11666, #11667) Fix remote disc streaming with ipv6 (#11689, #11700) 

Vulkan: Workarounds for some driver bugs for 5xx series Qualcomm GPUs (#11691,
#11694) Fix some Qt port issues with recent performance improvements (#11720, #11807, #11808)

 UWP Xbox One: fix X/Back button confusion (#11740) Fix Formula 1 2006 timing issue (#11767) Fixes and workarounds for some vertex range culling bugs that broke a few games (#11785, #11859), and disable it on older GPUs (#11712, #11773, #11787)

Android: Allow putting PSP storage on custom paths like SD cards (#11812) Corrected vocp instruction, fixing models in Artdink games (#11822, #11835)


download for Android

download for pc

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